x = 1 -1 -3 -4
y = 0 -3 -2 1
1 -4 -5 -3
0 -4 -3 -5 4
1 -2 -1 -1 3
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1 -6 -4 -6 7
1 2 -4 2 -1
-1 0 -1 1
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0 2 -5 3 -1
c) Compute A x X to get a 12 bit product P using original Booth algorithm. (8 points)
Note: You do not need the answer from part (a) to do this.
The following diagram shows a 12×4 parallel multiplier using 4×4 multipliers and 4-bit adders as only building blocks.
Critical path delay = 6 + 3(3) = 15 ns
Design an optimum 4-bit unsigned squarer.
Note: Your design should be with the minimum amount of hardware to get full credit.
19-4 18-3 17-2 16-1 0-15
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17-2 17-1
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18-3 18-2
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19-4 19-3